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Artifice

Development Blog

Follow the development of Artifice, a browser tabletop RPG with an AI Dungeon Master. Notes from the developer on the rules engine, world design, new features, and playtest announcements.

Artifice — AI Tabletop RPG logo over an illustrated woodland battle map
Latest

AI Dungeon Master in 3D: How Artifice Plays

Artifice puts an AI Dungeon Master on a real 3D tabletop. A rules engine rolls the dice, your mini moves on a 5 ft grid, and it all runs in your browser.

Earlier

5 Sigil Alternatives for 3D D&D After the Shutdown

Sigil, D&D Beyond's 3D VTT, ends on October 31, 2026. An honest guide to Sigil alternatives: 3D virtual tabletops, a 2D option, and an AI DM.

Artifice Alpha 1 playtest sign-ups are open

Join the closed Alpha 1 playtest from October 27 to November 2. Create a character, explore with an AI Dungeon Master, and help shape Artifice.

The rules engine rolls the dice, not the model

Why Artifice resolves combat in deterministic code and leaves the language model to do the part it is actually good at.

What the town remembers

Persistent world state, and why an NPC who forgets your promise is the fastest way to break a campaign.

Drawing the maps

Notes on Artifice battle maps — real 5ft squares, a 3D tabletop, and maps generated as your party travels so the adventure never runs out of ground.